Battlefield 6: Operation Firestorm - Props

It has been my pleasure to work with the team at DICE on the Operation Firestorm map as part of Onyx Studio. I worked on the map as an asset productrion lead and in this role I oversaw the production of all map specific assets as well as some common assets present in the game. I was also involved in planning, art direction and portotyping of assets, creation of benchmark models, creation of asset parts shared across many different assets, art feedback, ensuring final art quality, texturing and final art polish.
The credit for creation of assets is shared across the Onyx team as this was a collaborative effort and remastering this iconic map wouldn't be possible without the contribution of each individual artist.

Barracks Direction, Barrack Polish and Textures

Barracks Direction, Barrack Polish and Textures

Barracks Direction, Barrack Polish and Textures

Barracks Direction, Barrack Polish and Textures

Barracks Direction, Barrack Polish and Textures

Barracks Direction, Barrack Polish and Textures

Container Direction and Textures

Container Direction and Textures

Container Direction and Textures

Container Direction and Textures

Construction Props Direction and Textures

Construction Props Direction and Textures

Billboard Direction, Texture Feedback and Polish

Billboard Direction, Texture Feedback and Polish